Turret – Arc Raiders ARC Enemy Guide & How to Kill
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Updated June 4, 2026
Turret Overview
The Turret is a crude, stationary ARC gun emplacement with only 80 health and no armor plating. It’s not a roaming threat — it’s a fixed hazard that punishes you for walking into its line of sight, and it dies to a few rounds of any ammo once you spot it.
Attack
- Sweeping scanner + gun. It locks onto a Raider and fires a constant stream of bullets for moderate damage.
- Last-known-position fire. Break its line of sight and it keeps shooting your last spot for a short time — wait a beat before re-peeking.
How to Kill It
- Spot the scanner. Its scanner emits a visible light, so an attentive Raider can see a Turret before it sees them — avoid the cone or pre-aim it.
- Any weapon works. With no armor and only 80 HP, it goes down in a few bullets of any ammo type. No weak point to hit — the whole unit is soft.
Where It Spawns
Turrets are found inside buildings all over the Rust Belt — check corners and overlooks when clearing interiors.
Drops
Destroying a Turret awards +100 XP (and +200 for scavenging it). Loot includes Light Ammo, ARC Powercell, ARC Alloy, Simple Gun Parts, ARC Synthetic Resin, and ARC Thermo Lining.