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Cards of Eternity: The Wheel of Time 1.4.1 Patch Notes

2/18/2025The Aether Team
Cards of Eternity: The Wheel of Time 1.4.1 Patch Notes

General

  • Steam Authorization Added: We’ve integrated Steam Authorization, allowing players to log in with their Steam accounts for a smoother and more convenient experience. This feature streamlines the authentication process and helps unify your gameplay across multiple platforms.

  • Gauntlet Entry Restriction: Access to the Gauntlet is now limited to players at level 10or higher, ensuring a fair environment for newcomers and veterans.

  • New Card Announcement: A powerful new card, Access Key, joins the roster! Details are in the New Cards section.

  • Daily Offers Price Update: We’ve recalculated the prices of all Daily Offers, with approximately a 25% adjustment to keep offers fair and balanced.

Deckbuilder UI/UX Upgrade

We’re thrilled to unveil our completely redesigned Deckbuilder—an experience that’s not just more intuitive, but also visually stunning and efficient. We’ve streamlined the interface to make deck creation and management a breeze, whether you’re a seasoned strategist or brand-new to the game. Here’s what you can expect:

  • Sleek New Layout: Enjoy a polished design that places your collection and deck-building tools right at your fingertips.

  • Enhanced Navigation: Quickly filter and sort cards by affinity, rarity, or keyword with intuitive controls and responsive menus.

  • Eye-Catching Visuals: Immerse yourself in high-quality art and animations that showcase your cards’ unique styles and abilities.

Jump in and explore the new Deckbuilder today—craft the perfect strategy and show off your refined creations in battle!

Quality of Life

  1. Elemental Icons Unified

    • Icons for Light, Neutral, and Shadow affinities have been standardized for consistent visuals.

  2. Foretold VFX Removal

    • Foretold effects no longer appear when opening chests. These VFX now only display on the game board where they’re most impactful.

  3. Pattern VFX Integration

    • Enhanced the visual effects for the Pattern keyword, creating a more immersive experience when Pattern-based abilities trigger.

  4. MMR Balance Adjustment

    • The MMR loss for early surrenders has been increased from x2 to x5.

    • Minimum MMR gain per match has also been raised, including matches with large MMR disparities between opponents.

Bugs

  1. Persistence & Silence

    • Fixed: A Being returning to your hand with Persistence no longer retains Silence incorrectly. Once returned, it regains its normal abilities.

  2. Tutorial Block

    • Fixed: A freeze that could occur if players right-clicked a card instead of following the tutorial’s exact instructions.

  3. Gauntlet Round Reward Screen

    • Fixed: An issue where the reward screen could appear incorrectly after logging out mid-match or switching to Ranked. It now displays as intended.

  4. Morat’Raken Steadfast Issue

    • Fixed: Morat’Raken was improperly returned to the hand by Loial’s ability or Avalanche despite Steadfast. It now remains on the board unless killed.

  5. Supreme Council Double Attack

    • Fixed: Supreme Council could attack the enemy Adventurer twice while under Bloodlust. It now performs only one attack as intended.

  6. Deck Builder Sync Glitch

    • Fixed: A bug causing the deck builder to partially reset or become out of sync after returning from a match. Deck data now remains consistent.

  7. Raken Hitbox Bug

    • Fixed: Raken’s ability inadvertently shrank the opponent’s card hitbox, making targeting difficult. Hitboxes are now properly maintained.

  8. Bleed Not Removed After Darkhound

    • Fixed: Bleed remained on cards even after they returned to the hand via Darkhound’s effect. Bleed is now removed correctly.

  9. Belal Summoning Failure

    • Fixed: Belal’s animation played without actually summoning a creature. The creature now appears as intended.

Rebalance

  1. Shadowed Moon’s Spellbreak

    • Corrected the frequency of Spellbreak triggers. It now grants Spellbreak once per turn, rather than stacking multiple times.

  2. Tormentor’s Flame

    • New stats: 0/1/3

  3. Tamed Waves

    • Rampage. Requiem: Apply Shock to opponent’s Adventurer for 1 round.

New Cards

Access Key

  • Type: Relic

  • Rarity: Legendary

  • Stats: 0/2

  • Ability: Your Spells cost 2 less One Power to cast. If no Spell is cast during your turn, then on your next turn, the next Spell you cast will deal double damage.

Use Access Key to reduce Spell costs and unleash a devastating double-damage Spell when least expected!

Thank you for your continued support!

We hope these changes enhance your journey in Cards of Eternity: Wheel of Time.

As always, share your feedback, and we’ll see you on the battlefield!